stdio bridge for the local Godot Editor MCP server from FunplayAI/funplay-godot-mcp.
stdio bridge for the local Godot Editor MCP server from FunplayAI/funplay-godot-mcp.
The Most Advanced MCP Server for Godot Editor
http://127.0.0.1:8765/ by default. If the same project already owns that port, the dock attaches to it; otherwise it falls back to another free local port. - Local MCP server settings are stored in user://funplay_mcp_settings.cfg. - The language selector localizes the Dock UICompare MCP servers by category, or browse hosted MCP servers if you prefer an endpoint over a local process.
{
"mcpServers": {
"funplay": {
"type": "stdio",
"command": "npx",
"args": ["-y", "funplay-godot-mcp@0.10.0"],
"env": {
"FUNPLAY_GODOT_MCP_URL": "http://127.0.0.1:8765/",
"FUNPLAY_GODOT_MCP_TOKEN": "<token from Funplay MCP dock>"
}
}
}
}Configuration as documented by the project. Restart the client after saving.
http://127.0.0.1:8765/ by default. If the same project already owns that port, the dock attaches to it; otherwise it falls back to another free local port. - Local MCP server settings are stored in user://funplay_mcp_settings.cfg. - The language selector localizes the Dock UI| Variable | Description | Required |
|---|---|---|
| FUNPLAY_GODOT_MCP_URL | Endpoint or connection string the server talks to. | Yes |
| FUNPLAY_GODOT_MCP_TOKEN | Credential the server authenticates with. | Yes |
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