3D Model Context Protocol MCP Server

Provides a unified TypeScript interface for LLMs to interact with various 3D software applications.

Local serverstdioPython★ 16

What is the 3D Model Context Protocol MCP Server?

Provides a unified TypeScript interface for LLMs to interact with various 3D software applications.

What the server does

3D-MCP is a universal implementation of the Model Context Protocol for 3D software. It creates a unified TypeScript interface for LLMs to interact with Blender, Maya, Unreal Engine, and other 3D applications through a single coherent API.

  • 3D applications use different object models but share core concepts (meshes, materials, animations)
  • Zod schemas provide single-source-of-truth for validation, typing, and documentation
  • Strong typing catches errors at compile time rather than runtime
  • Rich metadata enables better AI understanding of domain objects
  • They map cleanly to what 3D applications need to do with entities
  • Standardized patterns reduce cognitive overhead

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Maintainer setup documentation.

Recorded tools

Check the linked publisher documentation and your connected client's tool list. Names and availability can vary with the server version and account permissions.

ToolWhat it does
compounded.tsCompound modeling tools

Example prompts to try

  • “Use 3D Model Context Protocol to Auto.”
  • “Use 3D Model Context Protocol to Documentation.”
  • “Use 3D Model Context Protocol to compounded.ts.”

Frequently asked questions

3D MCP is a universal implementation of the Model Context Protocol that provides a unified TypeScript interface for Large Language Models (LLMs) to interact with various 3D software applications such as Blender, Maya, and Unreal Engine.