Godot-mcp-enhanced MCP Server

Enhanced Godot 4.5-4.7 MCP: headless+editor+bridge, secure GDScript sandbox, closed-loop AI dev.

Local serverstdio

What is the Godot-mcp-enhanced MCP Server?

Godot-mcp-enhanced is an MCP integration. Enhanced Godot 4.5-4.7 MCP: headless+editor+bridge, secure GDScript sandbox, closed-loop AI dev.

Packages and local setup

The published npm package is godot-mcp-enhanced, version 0.24.0. Its declared MCP transport is stdio.

The package declares GODOT_PATH: Path to the Godot executable (auto-detected from PATH / GODOT_PATH / project config if omitted); GODOT_PROJECT_PATH: Default Godot project path (auto-detected from the client's cwd if omitted); ALLOWED_PROJECT_PATHS: Semicolon-separated whitelist of project paths the server may operate on (security boundary; falls back to GODOT_MCP_UNRESTRICTED for local dev).

Before connecting

Check the maintainer’s instructions for account access, authentication and the supported client configuration. Once connected, inspect the tools your client receives and try a small task that matches the server’s stated purpose. The registry description does not include a verified, complete tool list.

Project and source

View the publisher’s registry entry · Project repository. This profile uses version 0.24.0 from the registry. Registration identifies the publisher namespace; it does not establish that this is a first-party integration for every service it connects.

Browse related developer tools MCP servers for tools that cover the same kind of work.

Configuration

VariableDescriptionRequired
GODOT_PATHPath to the Godot executable (auto-detected from PATH / GODOT_PATH / project config if omitted)Optional
GODOT_PROJECT_PATHDefault Godot project path (auto-detected from the client's cwd if omitted)Optional
ALLOWED_PROJECT_PATHSSemicolon-separated whitelist of project paths the server may operate on (security boundary; falls back to GODOT_MCP_UNRESTRICTED for local dev)Optional