Warhammer 40K and Kill Team rules, stats, and game flow MCP server
Warhammer 40K and Kill Team rules, stats, and game flow MCP server
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Check the linked publisher documentation and your connected client's tool list. Names and availability can vary with the server version and account permissions.
| Tool | What it does |
|---|---|
| lookup_unit | Look up a unit datasheet by name. Returns stat profiles, unit size (model count), ranged and melee weapons, abilities, and keywords. |
| lookup_keyword | Look up a keyword or rule. Returns the official definition, a plain English explanation, examples, and which game modes it applies to. |
| lookup_phase | Look up a game phase by name. Returns step-by-step instructions and tips. |
| search_units | Search units by name, faction, keywords, or ability text. Returns a compact list (max 10 results) with faction, points, and keywords. |
| compare_units | Compare 2-4 units side by side. Shows full datasheets for each unit in a single response. |
| game_flow | Show the full turn sequence for a game mode, or highlight where you are in the turn and what comes next. |
| lookup_stratagem | Look up a Warhammer 40,000 stratagem by name. Returns CP cost, phase timing, target, and effect. |
| search_stratagems | Search stratagems by name, faction, phase, or detachment. Returns a compact list (max 10). |
| lookup_detachment | Look up a detachment by name. Returns the detachment ability, available enhancements, and associated stratagems. |
| lookup_enhancement | Look up a character enhancement by name. Returns points cost, detachment, and effect. |
| lookup_ploy | Look up a Kill Team ploy by name. Returns type (strategic/tactical), CP cost, timing, and effect. |
| wound_calculator | Calculate expected damage output for an attack profile against a target. Handles re-rolls, weapon keywords (Lethal Hits, Devastating Wounds, Sustained Hits, Torrent), invulnerable saves, and Feel No Pain. |
| determine_primary_mission | Determine each player's Primary Mission from their Force Dispositions (11th Edition Matched Play). Each player's mission is looked up from their *opponent's* Force Disposition — in a non-mirror matchup, the two players g |
| lookup_crusade | Look up Crusade content (narrative play). Returns Crusade rules, relics, battle traits, and upgrades. |
{
"mcpServers": {
"warhammer-oracle": {
"command": "npx",
"args": ["-y", "warhammer-oracle"]
}
}
}Configuration as documented by the project. Restart the client after saving.
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