An Unreal Engine plugin that implements an MCP server allowing MCP clients to access the UE Editor Python API.
Connect Unreal Engine MCP Python Bridge Plugin to Claude, Cursor or any other MCP client and it stops being a tab you switch to. An Unreal Engine plugin that implements an MCP server allowing MCP clients to access the UE Editor Python API. The unreal engine mcp python bridge plugin mcp server is what makes that connection.
This is the only Python dependency. The client script unreal_mcp_client.py uses from mcp.server.fastmcp import FastMCP to expose the bridge tools to your agent. A MCPClient/requirements.txt file is provided for convenience (pip install -r MCPClient/requirements.txt). Note: this is your system Python — the script runs as a subprocess of your agent, not inside the editor's bundled Python. - An AI Agent. Below, we assume Claude will be used. But any AI Agent that implements MCP should suffice. - Unreal Engine 5 with the Python Editor Script Plugin enabled. - Visual Studio 2019 or higher (only needed if
Installation goes through your MCP client rather than a global install: point it at mcp on PyPI and it is fetched when the client starts. The copy-paste blocks for Claude Desktop, Claude Code and Cursor are further down this page.
PATH, with the official MCP Python SDK installed: This is the only Python dependency. The client script unreal_mcp_client.py uses from mcp.server.fastmcp import FastMCP to expose the bridge tools to your agent. A MCPClient/requirements.txt file is provided for convenience (`pip installThis sits in the developer tooling group, where several servers overlap in what they claim to do but differ sharply once you actually set them up. It is maintained by appleweed; worth a glance at recent repository activity before you build anything load-bearing on it.
This entry was verified against Unreal Engine MCP Python Bridge Plugin's own documentation before publication; SyncDev keeps the directory reviewed rather than auto-generated.
{
"mcpServers": {
"unreal-engine": {
"command": "python",
"args": [
"[mac_or_windows_format_path_to_unreal_mcp_client.py]"
]
}
}
}Configuration as documented by the project. Restart the client after saving.
PATH, with the official MCP Python SDK installed: This is the only Python dependency. The client script unreal_mcp_client.py uses from mcp.server.fastmcp import FastMCP to expose the bridge tools to your agent. A MCPClient/requirements.txt file is provided for convenience (`pip installKill hallucinated APIs — version-accurate, up-to-date library documentation injected straight into context.
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