Unreal MCP Server

MCP server for using the GitHub API

Local serverstdioTypeScript

What is the Unreal MCP server?

Unreal mcp server lets Claude, Cursor and other MCP clients work with Unreal directly. MCP server for using the GitHub API.

What Unreal does

MCP Server for the GitHub API, enabling file operations, repository management, search functionality, and more.

Key capabilities

  • Automatic Branch Creation — When creating/updating files or pushing changes, branches are automatically created if they don't exist
  • Comprehensive Error Handling — Clear error messages for common issues
  • Git History Preservation — Operations maintain proper Git history without force pushing
  • Batch Operations — Support for both single-file and multi-file operations
  • Advanced Search — Support for searching code, issues/PRs, and users

Tools it exposes

Once connected, the assistant can call these 3 tools directly:

  • Inputs — - owner (string): Repository owner (username or organization)
  • Returns — File content and commit details
  • Features — The Features tool exposed by this server

Installing the unreal mcp server

Setup follows the standard MCP pattern: clone or install the server, then register it in your client's configuration file and restart the client. The configuration snippets on this page cover Claude Desktop, Claude Code and Cursor.

Configuration

Before the server will start you need to supply 2 environment variables: GITHUB_PERSONAL_ACCESS_TOKEN, YOUR_TOKEN. Keep credentials in your client's env block or a secrets manager rather than committing them.

Where it fits

Developer-tool servers are usually the first ones people connect, because they turn "help me with this code" into an assistant that can actually read the repo and act on it. Unreal sits in that group, and the shape of its toolset — Inputs, Returns, Features — tells you what it is really for. Worth comparing against the other developer tools servers in this directory before you commit to one, since several overlap in scope but differ sharply in setup cost and permissions.

Practical notes

  • This server runs locally, so it operates with whatever access your machine and its credentials already have. Scope that deliberately rather than by default.
  • It will not start until its required credentials are present, so set those before wondering why the tools never appear.
  • Maintained by AlexKissiJr, written in TypeScript.
  • MCP clients ask for confirmation before each tool call by default. Keep that on while you learn what the unreal mcp server actually does with your data.
  • Every entry in this directory is reviewed by hand before it goes live, and details are checked against the project's own documentation.

Available tools

ToolWhat it does
Inputs- owner (string): Repository owner (username or organization)
ReturnsFile content and commit details
FeaturesThe Features tool exposed by this server.

How to install the Unreal MCP server

{
  "mcpServers": {
    "github": {
      "command": "docker",
      "args": [
        "run",
        "-i",
        "--rm",
        "-e",
        "GITHUB_PERSONAL_ACCESS_TOKEN",
        "mcp/github"
      ],
      "env": {
        "GITHUB_PERSONAL_ACCESS_TOKEN": "<YOUR_TOKEN>"
      }
    }
  }
}

Configuration as documented by the project. Restart the client after saving.

Configuration

VariableDescriptionRequired
GITHUB_PERSONAL_ACCESS_TOKENCredential the server authenticates with.Yes
YOUR_TOKENCredential the server authenticates with.Yes

Example prompts to try

  • Use Unreal to Inputs.
  • Use Unreal to Returns.
  • Use Unreal to Features.

Frequently asked questions

It connects Unreal to MCP-compatible AI assistants such as Claude and Cursor, exposing 3 tools (Inputs, Returns, Features) that the assistant can call on your behalf. Instead of copying data back and forth by hand, the assistant works with Unreal directly.