Godot-mcp Server

Build games faster with Claude, Cursor, or any MCP-compatible AI — no copy-pasting, no context switching. AI reads, writes, and manipulates your scenes, scripts, nodes, and project settings directly.

Local serverstdio

What is the Godot-mcp Server?

Godot Mcp Server is an MCP project maintained in the tomyud1/godot-mcp repository. The maintainer describes its purpose as “Build games faster with Claude, Cursor, or any MCP-compatible AI — no copy-pasting, no context switching. AI reads, writes, and manipulates your scenes, scripts, nodes…”. Read the project documentation for the complete scope.

Installation

The documented npm package is godot-mcp-server. The configuration below comes from the maintainer’s example; adapt its paths and account values to your environment.

Source

Project documentation · Repository · Discovery listing. This profile records the public documentation checked on 2026-10-08.

How to install the Godot-mcp Server

{
  "mcpServers": {
    "godot": {
      "command": "npx",
      "args": [
        "-y",
        "godot-mcp-server"
      ]
    }
  }
}

From the project documentation. Replace placeholders and example paths before connecting.