Build games faster with Claude, Cursor, or any MCP-compatible AI — no copy-pasting, no context switching. AI reads, writes, and manipulates your scenes, scripts, nodes, and project settings directly.
Godot Mcp Server is an MCP project maintained in the tomyud1/godot-mcp repository. The maintainer describes its purpose as “Build games faster with Claude, Cursor, or any MCP-compatible AI — no copy-pasting, no context switching. AI reads, writes, and manipulates your scenes, scripts, nodes…”. Read the project documentation for the complete scope.
The documented npm package is godot-mcp-server. The configuration below comes from the maintainer’s example; adapt its paths and account values to your environment.
Project documentation · Repository · Discovery listing. This profile records the public documentation checked on 2026-10-08.
{
"mcpServers": {
"godot": {
"command": "npx",
"args": [
"-y",
"godot-mcp-server"
]
}
}
}From the project documentation. Replace placeholders and example paths before connecting.
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