A read-only Model Context Protocol server for the public Steam Web API and storefront — 41 tools, 5 prompts, and 2 resources that let any MCP client (Claude Desktop, Claude Code, Cursor, …) answer…
steam-mcp is an MCP project maintained in the sarg338/steam-mcp repository. The maintainer describes its purpose as “A read-only Model Context Protocol server for the public Steam Web API and storefront — 41 tools, 5 prompts, and 2 resources that let any…”. Read the project documentation for the complete scope.
The documented pypi package is steam-mcp. The configuration below comes from the maintainer’s example; adapt its paths and account values to your environment.
The example declares STEAM_API_KEY, STEAM_USER. Secret-looking values have been replaced with placeholders. Required and optional labels are shown only when the documentation states them.
Project documentation · Repository · Discovery listing. This profile records the public documentation checked on 2026-10-08.
Check the linked publisher documentation and your connected client's tool list. Names and availability can vary with the server version and account permissions.
| Tool | What it does |
|---|---|
| Prompts | what_should_i_play, is_it_worth_buying, plan_game_night, |
| Resources | steam://app/{appid} (store details) and steam://user/{steamid} |
| steam_resolve_vanity_url | Vanity name / profile URL → SteamID64 |
| steam_get_player_summary | Status (Online/Away/In-Game…), current game, for 1–100 users |
| steam_get_friend_list | Friends enriched with name + live status |
| steam_find_friends_who_own | Which friends own (or are playing) a game — "who can I play X with" |
| steam_get_user_groups | The Steam groups/clans a user is in (name, URL, member count) |
| steam_plan_coop_night | Co-op games the host + friends all own (ranked by owners) — or mode="new" for fresh co-op games none of them own yet; with who's online now |
| steam_get_owned_games | Owned games with total/recent hours (sortable) |
| steam_analyze_library | Backlog, playtime distribution, abandoned games across a whole library |
| steam_get_recently_played_games | Last-2-weeks playtime |
| steam_get_steam_level | Steam community level |
| steam_get_player_bans | VAC / game / community / economy bans |
| steam_get_player_achievements | Per-game unlocked vs locked achievements |
| steam_get_game_schema | A game's achievement definitions (names, descriptions, hidden flag) |
| steam_get_global_achievement_percentages | Achievement rarity (global %) |
| steam_get_user_game_stats | A user's in-game stats (kills, wins, distance…) for a game |
| steam_get_rarest_unlocks | A player's rarest achievement unlocks in a game (by global rarity) |
| steam_search_apps | Game title → appid (+ price) |
| steam_discover | Find/recommend games by tag, price, sale, platform, release window ("last N days") — optionally personalized to a user's taste (excludes games they own) |
| steam_should_i_buy | Buying brief — price, lifetime + recent reviews (trend), tags, Metacritic, and your taste match |
| steam_recommend | Recommend games like a seed game or your taste, with the shared tags as the "why" |
| steam_get_app_details | Full store details — play modes/co-op, controller, DLC, languages, requirements, Metacritic, Steam Deck |
| steam_get_deck_compatibility | Steam Deck rating (Verified/Playable/Unsupported) + the per-criterion test results |
| steam_get_dlc | A game's DLC, with live prices and what's on sale |
| steam_get_app_regional_pricing | A game's price across regions (each in local currency) |
| steam_get_workshop_item | Workshop item metadata (game, tags, subscribers, favorites, views) |
| steam_get_app_tags | A game's top community tags (Souls-like, Roguelike, Cozy…) |
| steam_get_app_reviews | Lifetime verdict, +/- counts, sample reviews; optional recent (last-N-days) score via review_filter='recent' |
| steam_analyze_game | One-call brief on a game: price, all-time and 30-day reviews, players now, Deck, tags, the latest update's effect on reviews, and news |
| steam_compare_games | Compare 2-5 games side by side: price, reviews and their trend, players now, Steam Deck, co-op, tags |
| steam_get_update_impact | Did an update change the reviews? Review score in the days before vs after each recent patch |
| steam_analyze_app_reviews | Analyze thousands of reviews: sentiment over time, by language and playtime, Steam Deck, key activations vs Steam purchases, refunds, developer replies |
| steam_get_featured_specials | Games currently on sale (regional) |
| steam_get_store_highlights | Top sellers, new releases, or coming soon |
| steam_get_wishlist | A user's wishlist, with live prices + what's on sale |
| steam_get_inventory | A user's inventory — game items or Steam Community items (cards, emoticons…), with tradable/marketable flags |
| steam_get_market_price | Community Market price for an item (lowest/median/24h volume) + type/rarity + CS2 condition |
| steam_get_player_badges | Badges + the XP breakdown behind a Steam level |
| steam_get_package_details | Package/bundle price + included games |
| steam_compare_players | Shared games between two users, with playtime |
| steam_get_current_players | Live concurrent player count |
| steam_get_app_news | Recent news / patch notes |
{
"mcpServers": {
"steam": {
"command": "uvx",
"args": [
"steam-mcp"
],
"env": {
"STEAM_API_KEY": "YOUR_STEAM_API_KEY",
"STEAM_USER": "your_steam_name"
}
}
}
}From the project documentation. Replace placeholders and example paths before connecting.
| Variable | Description | Required |
|---|---|---|
| STEAM_API_KEY | Declared in the maintainer’s client configuration. | Check documentation |
| STEAM_USER | Declared in the maintainer’s client configuration. | Optional |
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