Minecraft Remote Control using MCP (Model Context Protocol)
Minecraft Remote Control using MCP (Model Context Protocol)
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Enables AI agents to interact with Minecraft using the Model Context Protocol via Mineflayer.
Automates Unity workflows and manipulates assets using local large language models via Ollama.
Two ways to use it: connect any MCP client to the hosted endpoint (https://mcp.crawlora.net/mcp), or run the small open‑source local server in this repo (npx / Docker, stdio) — both expose the same…
Build, run and publish 3D games in the Zero engine from Claude Code, Cursor or Codex, over MCP.
Godot Asset Library search and asset metadata.
Unity Editor MCP (Model Context Protocol) enables AI assistants like Claude and Cursor to interact directly with the Unity Editor, allowing for