Unified MCP server bridging Claude Code and Ollama to Roblox Studio and Blender.
Unified MCP server bridging Claude Code and Ollama to Roblox Studio and Blender. The mcpbridge mcp server wraps that behind the Model Context Protocol, so an assistant can use it through 14 defined tools rather than through you.
These steps are required regardless of your platform or install method.
Setup follows the usual MCP pattern — install or clone the server, register it in your client's configuration file, restart the client. The configuration blocks on this page cover the common clients.
Everything the assistant can do here goes through one of these:
studio_status — Check if the Roblox plugin is connectedstudio_list_scripts — List all scripts in the placestudio_read_script — Read a script's source codestudio_write_script — Overwrite a script's sourcestudio_create_script — Create a new script instancestudio_execute_lua — Execute Lua in the plugin contextstudio_get_output — Get recent print/warn outputstudio_get_workspace_info — Get place metadatastudio_get_selection — Get currently selected instancesblender_status — Check if the Blender plugin is connectedblender_execute_python — Execute Python (bpy) code in Blenderblender_get_scene_info — Get scene objects, active object, render settingsAmong the developer tooling options, the useful question is rarely "what can it do" but "what does it cost you to run" — permissions, credentials, and how much of your context its toolset consumes. MCPBridge's toolset — studio_status, studio_list_scripts, studio_read_script and 11 more — is a fair guide to whether it matches your workflow. It is maintained by iamjrmh; worth a glance at recent repository activity before you build anything load-bearing on it.
This entry was verified against MCPBridge's own documentation before publication; SyncDev keeps the directory reviewed rather than auto-generated.
| Tool | What it does |
|---|---|
| studio_status | Check if the Roblox plugin is connected |
| studio_list_scripts | List all scripts in the place |
| studio_read_script | Read a script's source code |
| studio_write_script | Overwrite a script's source |
| studio_create_script | Create a new script instance |
| studio_execute_lua | Execute Lua in the plugin context |
| studio_get_output | Get recent print/warn output |
| studio_get_workspace_info | Get place metadata |
| studio_get_selection | Get currently selected instances |
| blender_status | Check if the Blender plugin is connected |
| blender_execute_python | Execute Python (bpy) code in Blender |
| blender_get_scene_info | Get scene objects, active object, render settings |
| blender_get_output | Get recent output captured by the plugin |
| ollama_generate_python | Generate Blender Python for a task, optionally execute it |
{
"mcpServers": {
"mcpbridge": {
"command": "npx",
"args": ["-y", "@iamjrmh/mcpbridge"]
}
}
}Configuration as documented by the project. Restart the client after saving.
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