Marvel Rivals MCP Server

Model Context Protocol server for Marvel Rivals API

Local serverstdio

What is the Marvel Rivals MCP MCP server?

Marvel Rivals MCP MCP server exists for a simple reason — assistants are far more useful when they can act on Marvel Rivals MCP directly instead of describing what you should do. Model Context Protocol server for Marvel Rivals API.

What you get

A Model Context Protocol (MCP) server that provides access to Marvel Rivals game data through a standardized interface.

Setting it up

Installation goes through your MCP client rather than a global install: point it at @aimaginationlab/marvel-rivals-mcp on npm and it is fetched when the client starts. The copy-paste blocks for Claude Desktop, Claude Code and Cursor are further down this page.

What the assistant can call

Once Marvel Rivals MCP is connected, these are the calls the assistant has available:

  • listHeroes — Get a list of all Marvel Rivals heroes
  • getHeroAbilities — Get abilities for a specific hero
  • getHeroInfo — Get detailed information about a hero
  • getHeroSkins — Get skins for a specific hero
  • listSkins — Get all available skins
  • listAchievements — Get all achievements
  • searchAchievement — Search achievements by name
  • listItems — Get all items
  • getItemsByType — Get items by type (NAMEPLATE, MVP, EMOTE, SPRAY)
  • listMaps — Get all game maps
  • filterMaps — Filter maps by type
  • getPlayerProfile — Get player profile information

Before you rely on it

  • It runs with your machine's permissions. That is convenient and also the reason to think about what you point it at before you approve a tool call.
  • With 14 tools registered it takes up a noticeable share of the context window; turn it off in projects that never touch Marvel Rivals MCP.
  • MCP clients confirm each tool call by default. Leave that on until you have watched what the marvel rivals mcp mcp server does with a few real requests.

Choosing this one

Among the developer tooling options, the useful question is rarely "what can it do" but "what does it cost you to run" — permissions, credentials, and how much of your context its toolset consumes. Marvel Rivals MCP's toolset — listHeroes, getHeroAbilities, getHeroInfo and 11 more — is a fair guide to whether it matches your workflow. It is maintained by AImaginationLab; worth a glance at recent repository activity before you build anything load-bearing on it.

SyncDev reviews every entry in this directory against the project's own documentation before publishing, and revisits them as servers change.

Available tools

ToolWhat it does
listHeroesGet a list of all Marvel Rivals heroes
getHeroAbilitiesGet abilities for a specific hero
getHeroInfoGet detailed information about a hero
getHeroSkinsGet skins for a specific hero
listSkinsGet all available skins
listAchievementsGet all achievements
searchAchievementSearch achievements by name
listItemsGet all items
getItemsByTypeGet items by type (NAMEPLATE, MVP, EMOTE, SPRAY)
listMapsGet all game maps
filterMapsFilter maps by type
getPlayerProfileGet player profile information
searchPlayerSearch for a player by username
getPlayerMatchHistoryGet player match history

How to install the Marvel Rivals MCP MCP server

{
  "mcpServers": {
    "marvel-rivals": {
      "command": "npx",
      "args": ["-y", "@aimaginationlab/marvel-rivals-mcp"]
    }
  }
}

Add to claude_desktop_config.json, then restart Claude Desktop.

Example prompts to try

  • Use Marvel Rivals MCP to listHeroes.
  • Use Marvel Rivals MCP to getHeroAbilities.
  • Use Marvel Rivals MCP to getHeroInfo.

Frequently asked questions

It connects Marvel Rivals MCP to MCP-compatible AI assistants such as Claude and Cursor, exposing 14 tools (listHeroes, getHeroAbilities, getHeroInfo, and more) that the assistant can call on your behalf. Instead of copying data back and forth by hand, the assistant works with Marvel Rivals MCP directly.