Gameye MCP Server

Launch, inspect and stop multiplayer game server sessions on Gameye from any MCP client.

Local serverstdio

What is the Gameye MCP Server?

Gameye is an MCP integration. Launch, inspect and stop multiplayer game server sessions on Gameye from any MCP client.

Packages and local setup

The published npm package is gameye-mcp, version 0.3.0. Its declared MCP transport is stdio.

The package declares GAMEYE_API_TOKEN (required): Gameye API token. Use the least-privileged scopes you need.; GAMEYE_ENV: API host: sandbox (self-serve, default) or production (enterprise)..

The published oci package is ghcr.io/gameye/gameye-mcp:0.3.0. Its declared MCP transport is stdio.

Before connecting

Check the maintainer’s instructions for account access, authentication and the supported client configuration. Once connected, inspect the tools your client receives and try a small task that matches the server’s stated purpose. The registry description does not include a verified, complete tool list.

Project and source

View the publisher’s registry entry · Project repository · Project website. This profile uses version 0.3.0 from the registry. Registration identifies the publisher namespace; it does not establish that this is a first-party integration for every service it connects.

Browse related games & game development MCP servers for tools that cover the same kind of work.

Configuration

VariableDescriptionRequired
GAMEYE_API_TOKENGameye API token. Use the least-privileged scopes you need.Yes
GAMEYE_ENVAPI host: sandbox (self-serve, default) or production (enterprise).Check documentation