Play DOOM via MCP - works with Claude Code, Cursor, and any MCP client
Play DOOM via MCP - works with Claude Code, Cursor, and any MCP client
Play DOOM in Claude Code, Cursor, or any MCP-compatible client. The AI sees the game, fights demons, navigates levels, and reports what's happening - or you direct it move by move.
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Check the linked publisher documentation and your connected client's tool list. Names and availability can vary with the server version and account permissions.
| Tool | What it does |
|---|---|
| doom_start | Start or restart DOOM. Safe to call at any time — if a game is already running it restarts cleanly without needing a new session. |
| doom_action | Advance the game. All listed actions are held simultaneously for the tick duration. |
| doom_screenshot | Save a full-resolution 320x200 screenshot to the system temp directory and open it in the default image viewer. Does not advance the game (beyond a brief pause for the frame to settle). |
{
"mcpServers": {
"doom": {
"type": "stdio",
"command": "npx",
"args": ["-y", "doom-mcp"],
"env": {
"DOOM_WAD_PATH": "/path/to/DOOM1.WAD"
}
}
}
}Configuration as documented by the project. Restart the client after saving.
| Variable | Description | Required |
|---|---|---|
| DOOM_WAD_PATH | Filesystem location the server is allowed to use. | Optional |
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