MCP server for Cinema 4D — entity CRUD, parameter-level access, batched undo, security controls.
MCP server for Cinema 4D — entity CRUD, parameter-level access, batched undo, security controls.
Let an LLM drive Cinema 4D. mcp-cinema4d bridges MCP-compatible clients (Claude Desktop, Claude Code, or any other stdio-capable MCP client) to a running Cinema 4D 2026 session so the model can inspect scene hierarchy, author shots, build node materials, and rig animation through a typed, undo-safe tool layer — not arbitrary Python pasted into a Script Manager.
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{
"mcpServers": {
"cinema4d": {
"command": "npx",
"args": ["-y", "@kumoproductions/mcp-cinema4d"],
"env": {
"C4D_MCP_TOKEN": "your-value",
"C4D_MCP_HOST": "your-value",
"C4D_BRIDGE_HOST": "your-value",
"C4D_MCP_BRIDGE_HOST": "your-value"
}
}
}
}Add to claude_desktop_config.json, then restart Claude Desktop.
| Variable | Description | Required |
|---|---|---|
| C4D_MCP_TOKEN | Credential the server authenticates with. | Yes |
| C4D_MCP_HOST | Endpoint or connection string the server talks to. | Optional |
| C4D_BRIDGE_HOST | Endpoint or connection string the server talks to. | Optional |
| C4D_MCP_BRIDGE_HOST | Endpoint or connection string the server talks to. | Optional |
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